[MOD] input for MP3 player

Frank Lehmann frank.lehmann at posteo.de
Sat Nov 1 19:46:01 BRST 2014


Hi Spencer,
interesting, that you dont like copying. OK, who does... but at least 
it's easy to automate.
My use case would be having the songs that I can play (both of them :-) 
) in a folder and let them play directly in the MOD. Synchronizing is no 
big deal nowadays and I would use the push buttons for 
playing/stopping/repeating. But even if this is not implemented by the 
MOD team it would be just a couple of lines to link MODs buttons to 
playalong (https://github.com/hildensia/playalong) and have a great 
jamming tool.
There are bright times ahead!
Best
Frank
  ------ Original Message ------
Subject: Re: [MOD] input for MP3 player
Date: Fri, 31 Oct 2014 13:13:29 -0600
To: Gianfranco Ceccolini <franconassis at gmail.com>, MOD dev ML 
<developers at lists.portalmod.com>
From: Spencer Jackson <ssjackson71 at gmail.com>
> Ok. I thought if you attached a wifi dongle in the USB it would 
> connect to a network, but I guess it will actually go into ad-hoc 
> mode? I'll have to wait to see how you implement the player and could 
> maybe figure out some solution (which it sounds like will require the 
> browser to be connected but for my use case no big deal). I just hate 
> copying files back and forth all the time when you can stream them 
> with no problem (read: lazy).
>  :)
>
> Thanks for the feedback!
> _Spencer
>
> On Fri, Oct 31, 2014 at 1:08 PM, Gianfranco Ceccolini 
> <franconassis at gmail.com <mailto:franconassis at gmail.com>> wrote:
>
>     Hi Spencer
>
>     The MOD is not directly connected to a network. It is the browser
>     who “bridges” the data from the clouds to the data on the device.
>
>     I reckon the latency issues would be kind of a problem.
>
>     But hey, it's Linux!!. Whoever wants to do it is welcome :-)
>
>     Cheers
>
>     Gianfranco
>
>
>>     Em 31/10/2014, à(s) 15:53, Spencer Jackson <ssjackson71 at gmail.com
>>     <mailto:ssjackson71 at gmail.com>> escreveu:
>>
>>     Any way you could make the player plugin also see UPNP/Dnla
>>     servers through djmount or equivalent? That is how I usually do
>>     play-along type practice at home (all my music is on a media server).
>>
>>     Thanks,
>>     _Spencer
>>
>>     On Fri, Oct 31, 2014 at 9:43 AM, Gianfranco Ceccolini
>>     <franconassis at gmail.com <mailto:franconassis at gmail.com>> wrote:
>>
>>         exactly!
>>
>>         and this pedalboard will be sharable with it’s attachments :-)
>>
>>
>>>         Em 31/10/2014, à(s) 13:34, Thijs van severen
>>>         <thijsvanseveren at gmail.com
>>>         <mailto:thijsvanseveren at gmail.com>> escreveu:
>>>
>>>         you guys keep amazing me :-)
>>>
>>>         built-in player is perfect!
>>>         so the music file will be uploaded and stored on the MOD
>>>         (via the pc i guess, or could io)
>>>         next you need to add a 'mp3 player pedal' to the pedalboard
>>>         that you can then control via the hardware knobs on the mod
>>>         something like that ?
>>>
>>>         grtz
>>>         Thijs
>>>
>>>         2014-10-31 16:05 GMT+01:00 Gianfranco Ceccolini
>>>         <franconassis at gmail.com <mailto:franconassis at gmail.com>>:
>>>
>>>             Hi Thijs
>>>
>>>             That is quite a complicator :-)
>>>
>>>             We’re solving this feature - music playback while
>>>             playing - by adding a player plugin inside the MOD.
>>>
>>>             In this way you would upload a song to a pedalboard and
>>>             would play it from inside the MOD, still keeping the two
>>>             analog inputs for your instruments.
>>>
>>>             Sounds good?
>>>
>>>             Best wishes
>>>
>>>             Gianfranco
>>>
>>>>             Em 31/10/2014, à(s) 04:55, Thijs van severen
>>>>             <thijsvanseveren at gmail.com
>>>>             <mailto:thijsvanseveren at gmail.com>> escreveu:
>>>>
>>>>             hi all
>>>>
>>>>             when rehearsing a song @home the headphone output will
>>>>             be really handy
>>>>             something that i will miss is a super-simple way to
>>>>             connect my phone or mp3 player to the MOD so i can play
>>>>             along with the original song
>>>>
>>>>             i can probably use input1 for my guitar, and get a
>>>>             3.5mm-->6mm jack cable to connect my phones headphone
>>>>             out to input 2 of the MOD, however..
>>>>
>>>>             that means converting stereo>mono + it also means that
>>>>             the MOD input needs to be able to handle line level
>>>>             signals (but IIRC that shouldnt be a problem, right?)
>>>>
>>>>             so, what would be great is a 3.5mm (stereo) jack input
>>>>             on the mod that takes care of stereo>mono summing
>>>>             a hardware switch would be sufficient to switch between
>>>>             the regular 6mm jack input and the 3.5mm input
>>>>
>>>>             grtz
>>>>             Thijs
>>>>
>>>>             -- 
>>>>             follow me on my Audio & Linux blog
>>>>             <http://audio-and-linux.blogspot.com/> !
>>>>
>>>>             _______________________________________________
>>>>             Developers mailing list
>>>>             Developers at lists.portalmod.com
>>>>             <mailto:Developers at lists.portalmod.com>
>>>>             http://portalmod.com/cgi-bin/mailman/listinfo/developers
>>>
>>>
>>>
>>>
>>>         -- 
>>>         follow me on my Audio & Linux blog
>>>         <http://audio-and-linux.blogspot.com/> !
>>>
>>
>>
>>         _______________________________________________
>>         Developers mailing list
>>         Developers at lists.portalmod.com
>>         <mailto:Developers at lists.portalmod.com>
>>         http://portalmod.com/cgi-bin/mailman/listinfo/developers
>>
>>
>
>
>
>
> _______________________________________________
> Developers mailing list
> Developers at lists.portalmod.com
> http://portalmod.com/cgi-bin/mailman/listinfo/developers

-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://portalmod.com/pipermail/developers/attachments/20141102/1503857f/attachment-0001.html>
-------------- next part --------------
A non-text attachment was scrubbed...
Name: smime.p7s
Type: application/pkcs7-signature
Size: 3752 bytes
Desc: S/MIME Cryptographic Signature
URL: <http://portalmod.com/pipermail/developers/attachments/20141102/1503857f/attachment-0001.bin>


More information about the Developers mailing list